Alenda Chang is an Assistant Professor in Film and Media Studies at UC Santa Barbara with specializations in environmental media and digital media, particularly games. Her writing has appeared in Interdisciplinary Studies in Literature and Environment, Qui Parle, electronic book review, and the recent Routledge volume, Sustainable Media. Her current book project, Playing Nature: The Ecology of Video Games, develops environmental frameworks for understanding and designing digital games. At UCSB, Chang is also a co-founder of Wireframe, a new digital media studio that will support critical game design, data visualization, and media art and activism.
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Each presentation in the series is part of the series of free, public lectures in the 2017 Arts Dean’s Lecture Series entitled “Video Games as Visual Culture” (part of the course Video Games as Visual Culture FILM 80V taught by Assistant Professor Soraya Murray). Arts Dean Susan Solt has selected the speakers, all noted for their innovative perspectives on one of the most inﬂuential forms of visual culture of our time.
The public is cordially invited.
Admission is free.
Parking by permit.
Sponsored by the UC Santa Cruz Arts Division, Arts Dean’s Excellence Fund, Departments of History of Art and Visual Culture (HAVC) and Art, US Bank, and the Patricia & Rowland Rebele Chair in HAVC.